Hi All,
Thought it might be good for us to give staff feedback on this event since the turn out seemed to have a good amount of players involved.
My review:
What was most enjoyable was seeing players put in a situation where they must work with one another. After going into the instanced space in the maze, players were put in a room, at random, set to three people max. This obviously had its pros and cons. I happened to get lucky as I was matched randomly with players who teamed up and were willing to help each other. We did figure out the maze together, but, we were a couple seconds too late after passing the fifth gate.
Initially, players were all put in the maze together in one instance, and then, we were instructed to 'refresh' to enter the instanced space. I believe this created some confusion until players understood to refresh. There was also the pressure of the time limit, and for those who did not know to refresh, I can see this impacting their time spent properly doing the maze. Also, because players did not know about the player count limit for the instanced rooms in advance, I can see some players being frustrated that they couldn't play through the maze with all their friends/teams who had collected clues together.
All in all, this was a great start in that we are seeing staff encourage players to not just do tasks in a 'mission' inside an event space, but interact with other players by moving around both in different spaces and in an event space to meet new people. This encouraged players to talk to new people, and communicate, in a way that we don't see very often outside of events. I hope to see more events in the future that create the same, if not more, interactions between players. In the event suggestions thread, I had suggested staff make an event that encouraged players to move around to different spaces, it is very likely staff truly does read and consider suggestions made for events. Please consider leaving new ideas for events in that thread as there are not many there, and I think the events really help the game remain alive.
Looking forward to seeing other players leave their review of the event.
Thought it might be good for us to give staff feedback on this event since the turn out seemed to have a good amount of players involved.
My review:
What was most enjoyable was seeing players put in a situation where they must work with one another. After going into the instanced space in the maze, players were put in a room, at random, set to three people max. This obviously had its pros and cons. I happened to get lucky as I was matched randomly with players who teamed up and were willing to help each other. We did figure out the maze together, but, we were a couple seconds too late after passing the fifth gate.
Initially, players were all put in the maze together in one instance, and then, we were instructed to 'refresh' to enter the instanced space. I believe this created some confusion until players understood to refresh. There was also the pressure of the time limit, and for those who did not know to refresh, I can see this impacting their time spent properly doing the maze. Also, because players did not know about the player count limit for the instanced rooms in advance, I can see some players being frustrated that they couldn't play through the maze with all their friends/teams who had collected clues together.
All in all, this was a great start in that we are seeing staff encourage players to not just do tasks in a 'mission' inside an event space, but interact with other players by moving around both in different spaces and in an event space to meet new people. This encouraged players to talk to new people, and communicate, in a way that we don't see very often outside of events. I hope to see more events in the future that create the same, if not more, interactions between players. In the event suggestions thread, I had suggested staff make an event that encouraged players to move around to different spaces, it is very likely staff truly does read and consider suggestions made for events. Please consider leaving new ideas for events in that thread as there are not many there, and I think the events really help the game remain alive.
Looking forward to seeing other players leave their review of the event.
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