I would suggest more advertising. The game is great, but most of us didn't know it existed until we went looking for it ourselves.
More advertising.
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Very happy to see that the game can keep over 50 people playing on a weekday, but the market, forum, and active player count could seek improvement.
Significantly increases the chance people stick around and fund the game
Before the name change to SmallVerse, we had an Official YouTube Channel for the game but it hasn't uploaded anything. Promotion on social media + proper advertisement to platforms can pull in a lot of players -
I appreciate everyone’s interest in helping the game grow and get promoted. I want to assure you that our team is already actively promoting SmallVerse across our social media platforms, including Instagram, Facebook, and TikTok.
Once the game launches out of Beta and becomes feature complete, especially with the First Time User tutorial missions implemented during new account creation, we expect this to significantly improve new player onboarding and help attract a wider audience, and retain these users. Right now, those systems aren’t fully in place in Beta.
Our Beta phase is ending soon, so hopefully with all of these new features and systems in place, it'll help attract and retain new users. I'm sure the team will also focus more on marketing as well, as the game will be feature complete and ready for new players to join with the full on experience.
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Mya SmallVerse
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