Smallverse gold supply circulation is getting smaller.
Every time SV drops gold sales, it causes the highest inflation....inflation rises and item prices go up, becoming unaffordable for some players. Then the spin wheel eats all the gold from the gold sale and everyone else's. Then item prices decline. We can't continue this cycle. It's a rollercoaster, and it causes players to quit whenever gold supply feels too low or too high. The game should stay at 2% inflation growth rather than 30% or -5%, because both are unplayable. -5% felt like the 80% opposite. I hope SV takes it seriously and makes sure it stays at 2%. Make sure the spin wheel is less attractive, or slow it down — if it's the best item, it could cause 7m or 10m gold sinks.
In real life, Most major central banks aim for a 2% inflation target.
I'm calling for a gold sale, but we need to make sure we don't see this endless cycle again.
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