Is it possible to program overlapping sounds to play in a mission space? I'm trying to set up a mission with ambient background noise, and when a player triggers an event, that will trigger a separate sound widget to start playing a specific track, but I keep getting "video is already playing."
I've been also having trouble programming the widget to play a specific track at a specific time, like if you just set up the sounds to all trigger start/stop separately so there's no overlap. When the player triggers the event, it won't "start" the sound, or if I set it to "play specific track" it seems that the "Artist - Track Title" format doesn't work for specifying a YT video, or maybe I'm just doing it wrong! LMK any tips or solutions for programming sounds!!
I've been also having trouble programming the widget to play a specific track at a specific time, like if you just set up the sounds to all trigger start/stop separately so there's no overlap. When the player triggers the event, it won't "start" the sound, or if I set it to "play specific track" it seems that the "Artist - Track Title" format doesn't work for specifying a YT video, or maybe I'm just doing it wrong! LMK any tips or solutions for programming sounds!!
Weird, hopefully the sound configuration can get tweaked soon!
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