How To Create Your Own Games, Missions and Quests in SmallVerse
One of the best things about SmallVerse is getting to play fun missions that tell an engaging story. Other games with missions, or games with quests, simply give you, the player, a mission or quest to complete. SmallVerse is different in that it also allows you to create your own games, missions, or quests. We provide a full, function-rich set of tools for you to come up with your own engaging series of tasks, and enable you to write your own story. Other players can then play the mission you’ve created – and you can set an entry fee which means you’ll be paid Tokens every time somebody completes it!
A great way to come up with ideas for your own missions is to play ones created by other players to see what others have done. Take a look at the Missions Panel in SmallVerse and you’ll see lots of missions made by other players that are available for you to play. These missions range from being short and simple, to long and complex.
What Are Missions?
Missions give the player a series of tasks to do. How easy or difficult the tasks are to complete is up to the mission maker! One of the joys of being able to create your own game within SmallVerse is to think up imaginative quests or tricky puzzles that the player will need to solve. We provide an extensive range of mission options, so you’re only limited by your own creativity.
To create your own missions, click on the Missions icon on your toolbar, then select the My Missions option. Click the Add Mission button to start creating your new mission.
Mission Creation Overview
The best mission games tell an interesting story, casting the player as the hero. Each mission card provides a place for you to tell this story. Before making your mission, it’s best to plan your story in advance so you know all the steps the player will need to complete. A single mission can contain a maximum of 30 mission tasks.
When a mission task is completed, the next task is activated for the player. When the last task in the mission is done, the mission is considered completed and the player is given a reward of XP (Experience) and Tokens.
Mission Tasks
Mission Tasks are the building blocks you use to create your mission or quest. You choose what you want the player to do, by setting an action that completes the task.
There are many options you can choose from for task completion. For example, each task could be completed by:
• Saying something.
• Emoting.
• Performing an action such as dancing or sitting down.
• Consuming or using an item (eg. eating something, or using magic on someone).
• Interacting with one or more items.
• Proximity to an item.
• Entering a certain space.
As you can see, the wide range of completion triggers gives you, the mission maker, plenty of options. And you can also define additional conditions around the completion of a task, like where the player should be, how many other people should be there, etc.
You can use these task completion triggers to create quest games that send players on a ‘treasure hunt’ in a single space or across multiple spaces. You could also make a game in which players interact with items to progress.
Customizing Your Mission
There are various options to consider when customizing your mission. These choices are set on the New Mission creation window.
• Choose Your Mission Card Style
There are four different panel styles to choose from, and you can choose how your mission cards will look. Select from the Antique, Futuristic, Modern, or Standard Styles.
• Choose The Mission’s XP Path
When someone plays your mission, they will be rewarded with XP as well as Tokens. You can select the XP type they will be rewarded. Select either Social, Gamer, Artist, or Explorer XP.
• Select The Entry Fee And Minimum Level
You can select an entry fee to be paid to you when someone starts playing your mission. The fee is in Tokens. You can also select a Minimum Level you want to restrict players from playing the mission. Only people who have XP in the selected XP path and are over the level you have specified will be able to play your mission.
Activating Your Mission
Now to make the mission active, get one of your friends to come to your space and do the mission. Once they have completed the mission, it will show up under “Most Recent” missions in the mission panel. Anyone looking to play quest games for free will be able to find it there.
You can also add a link and information about your creation in the Mission section of the SmallVerse Forum.
Payouts For Approved And Non-Approved Missions
When players complete your mission, they will receive a payout automatically from the mission engine. Mission creators do not choose the Token reward amount or provide the Tokens themselves. Creating missions that are challenging, engaging, and creative can help increase both the Token payout and the XP earned by the mission becoming approved.
XP & Token Rewards
Getting Your Mission Approved
When you create a mission, you can submit it for approval. Our missions testing team will review it to ensure it meets all required criteria. If approved, your mission will be added to the Featured Missions section.
Before building your mission, be sure to review the criteria for approved missions. Learning more about basic game design, even at a beginner level, can help you create missions that are fun, polished, and more likely to be approved.
Click here for mission making guidelines and approval standards, and how to submit a mission for approval.
One of the best things about SmallVerse is getting to play fun missions that tell an engaging story. Other games with missions, or games with quests, simply give you, the player, a mission or quest to complete. SmallVerse is different in that it also allows you to create your own games, missions, or quests. We provide a full, function-rich set of tools for you to come up with your own engaging series of tasks, and enable you to write your own story. Other players can then play the mission you’ve created – and you can set an entry fee which means you’ll be paid Tokens every time somebody completes it!
A great way to come up with ideas for your own missions is to play ones created by other players to see what others have done. Take a look at the Missions Panel in SmallVerse and you’ll see lots of missions made by other players that are available for you to play. These missions range from being short and simple, to long and complex.
What Are Missions?
Missions give the player a series of tasks to do. How easy or difficult the tasks are to complete is up to the mission maker! One of the joys of being able to create your own game within SmallVerse is to think up imaginative quests or tricky puzzles that the player will need to solve. We provide an extensive range of mission options, so you’re only limited by your own creativity.
To create your own missions, click on the Missions icon on your toolbar, then select the My Missions option. Click the Add Mission button to start creating your new mission.
Mission Creation Overview
The best mission games tell an interesting story, casting the player as the hero. Each mission card provides a place for you to tell this story. Before making your mission, it’s best to plan your story in advance so you know all the steps the player will need to complete. A single mission can contain a maximum of 30 mission tasks.
When a mission task is completed, the next task is activated for the player. When the last task in the mission is done, the mission is considered completed and the player is given a reward of XP (Experience) and Tokens.
Mission Tasks
Mission Tasks are the building blocks you use to create your mission or quest. You choose what you want the player to do, by setting an action that completes the task.
There are many options you can choose from for task completion. For example, each task could be completed by:
• Saying something.
• Emoting.
• Performing an action such as dancing or sitting down.
• Consuming or using an item (eg. eating something, or using magic on someone).
• Interacting with one or more items.
• Proximity to an item.
• Entering a certain space.
As you can see, the wide range of completion triggers gives you, the mission maker, plenty of options. And you can also define additional conditions around the completion of a task, like where the player should be, how many other people should be there, etc.
You can use these task completion triggers to create quest games that send players on a ‘treasure hunt’ in a single space or across multiple spaces. You could also make a game in which players interact with items to progress.
Customizing Your Mission
There are various options to consider when customizing your mission. These choices are set on the New Mission creation window.
• Choose Your Mission Card Style
There are four different panel styles to choose from, and you can choose how your mission cards will look. Select from the Antique, Futuristic, Modern, or Standard Styles.
• Choose The Mission’s XP Path
When someone plays your mission, they will be rewarded with XP as well as Tokens. You can select the XP type they will be rewarded. Select either Social, Gamer, Artist, or Explorer XP.
• Select The Entry Fee And Minimum Level
You can select an entry fee to be paid to you when someone starts playing your mission. The fee is in Tokens. You can also select a Minimum Level you want to restrict players from playing the mission. Only people who have XP in the selected XP path and are over the level you have specified will be able to play your mission.
Activating Your Mission
Now to make the mission active, get one of your friends to come to your space and do the mission. Once they have completed the mission, it will show up under “Most Recent” missions in the mission panel. Anyone looking to play quest games for free will be able to find it there.
You can also add a link and information about your creation in the Mission section of the SmallVerse Forum.
Payouts For Approved And Non-Approved Missions
When players complete your mission, they will receive a payout automatically from the mission engine. Mission creators do not choose the Token reward amount or provide the Tokens themselves. Creating missions that are challenging, engaging, and creative can help increase both the Token payout and the XP earned by the mission becoming approved.
XP & Token Rewards
- Unapproved Missions: Reward 25 XP & 100 Tokens, or 0 if completed in under 4 minutes.
- Approved Missions: Appear in the Featured Missions list (Approved tab in the Missions Panel) and reward 250 XP & 1,000 Tokens to all players who complete them. Missions must take over 4 minutes to earn rewards.
Getting Your Mission Approved
When you create a mission, you can submit it for approval. Our missions testing team will review it to ensure it meets all required criteria. If approved, your mission will be added to the Featured Missions section.
Before building your mission, be sure to review the criteria for approved missions. Learning more about basic game design, even at a beginner level, can help you create missions that are fun, polished, and more likely to be approved.
Click here for mission making guidelines and approval standards, and how to submit a mission for approval.